Pinball News

International Shipping Update

by Imoto Arcade

Update Jan 2021: There is a new ~25% Tariff on all USA imports to EU that affects pinball machines and parts purchases. To learn more about how the tariffs affects pinball, check out the Article:

Fedex Rate Changes: 

We are pleased to announce we have recently expanded our partnership with Fedex and iGlobal delivery services. This results in drastically reduced international shipping charges and includes delivery with all duties and taxes paid. Also, there are expanded express options that can offer shipment directly to your door. This new program is operating in Canada, Australia, and multiple areas of Europe – 200+ countries around the world. Compare your new rates to your old rates!

For faster delivery times, Use “Fedex International Express”.  This option gives you 3-7 day delivery, paid duties and taxes, and full tracking visibility.

Please note, international orders CANNOT be changed once submitted. 

Most orders will be finalized, packed, and shipped the same business day that they are received. Please make sure that your order is accurate before you submit it.

Additions or changes to existing orders are not possible. They will be treated as separate orders and will incur their own shipping fees, duties, and taxes.

The checkout screen has several payment options. Click the green “OUTSIDE THE US CHECKOUT” button. A new page prompts you to select your country. Enter your address. The screen will populate all of your international shipping options.
It’s that easy!

-The Marco Pinball Family

APPLY NOW!! Pinball Technician Database

by Imoto Arcade

Every day, we have customers that need help with their games beyond their scope of knowledge. We decided to create a “Rolodex” of vetted pinball technicians from around the world, so when our customers ask for repair help, we can send them your way!

Please join our Pinball Technician database, today.


Thank you for keeping pinball alive!

Are you a frequent Marco Pinball customer? You could qualify for a Commercial Account for big savings!

How to Qualify for a Commercial Account:

Spend $3,000/year to receive a 5% discount on all parts for one year.

Spend $5,000/year to receive a 10% discount on all parts for one year.

(Does not include PinScores™ or bulk discount items. Orders must be placed online for discount to apply.)

Commercial Accounts renew annually based on your qualifying date.

For more information, please email us at [email protected].

Pinball Power Knowledge Links

by Imoto Arcade

An active and growing list of resources to help improve pinball knowledge. Includes information about parts, sizing, images and databases to help you find what you need. 

Moll; resource for Williams/Bally parts:

Internet Pinball Database:

Backglass sizes by manufacturer/year:

Playfield Glass sizes by manufacturer/year:

System 11 pinwiki:

Pinball Flyers:

Pinball Shooter Spring Cross Reference:

Funwithpinball EM repair clinic:

Pinwiki – Everything you need to know about pinball is here. All user submitted

Pinrepair – Clay’s great website full of information, if you can digest the walls of text

Public pinball forum: 

Slack forum for Homebrew developers: 

Learning about EOS Switches in Pinball

by Imoto Arcade

The end of stroke switch (EOS) is your pinball flipper assembly’s best friend. The End Of Stroke switch keeps the flipper in check, but it does have a hard job. It gets beat up; many times per game, and eventually, you will need to repair or replace that old end of stroke switch.

Which EOS switch do you need, and what is an EOS switch for? Click “Read More” at the top right to read more.

Read the rest of this entry »

Should you buy a NEW Stern Pinball Machine?

by Imoto Arcade

Stern Pinball’s EVP and Chief Creative Officer George Gomez takes us on a behind the scenes look into the SPIKE™ electronics hardware system!

PinTech LIVE: Unboxing the NEW Teenage Mutant Ninja Turtles Pinball!

by Imoto Arcade

This Thursday is officially Marco Pinball’s TURTLES DAY!!!
We have one of the first NEW Stern Pinball™ Teenage Mutant Ninja Turtles Pro Pinball and can’t wait to unbox it and share it with everyone.

Hosts: Imoto Arcade & Kyle Spiteri

Sign up here to be added to the drawing list:

-Unboxing and Setup Etiquette & Tips
-What’s in the Box overview with special Stern Pinball guest, Lead Mechanical Engineer, Elliot Eismin.
-Gameplay & Development Overview with special Stern Pinball guest, Associate Game Developer, Mike Vinikour.

-Geeking out over the art package with special guest, artist, Zombie Yeti’s Jeremy Packer and Hailey Packer.
-Marco Team LIVE Gameplay

Subscribe/Follow now to get instant notifications on when we go LIVE!

Want to increase your chances of winning? Buy more raffle tickets here:

YOU CAN WIN a Teenage Mutant Ninja Turtles Pro machine and have it in your house before most people in the entire country!!

We’ll be giving away raffle tickets to Project Pinball Charity‘s TMNT PRO raffle as well as other fun Marco & Stern Pinball swag during our Unboxing the New Stern Teenage Mutant Ninja Turtles Pinball online event, sign up now to enter the random drawing by clicking the url link below:

PinTech LIVE – Episode 9 – Troubleshooting Data East Teenage Mutant Ninja Turtles

by Imoto Arcade

EP009Troubleshooting Data East TMNT

Let’s dive into Data East’s Teenage Mutant Ninja Turtles pinball with some live troubleshooting!

3:20 Kyle introduces the DE TMNT pinball machine

4:00 Closeup of TMNT playfield

4:29 Kyle opens the machine and grabs the head key

5:16 inside of the backbox

5:40 some common issues with boards in DE games

6:08 replacing batteries with NVRAM

6:35 burnt connectors are an issue in DE games and why IDC connectors should be replaced with Molex.

7:30 boards should be screwed down.

8:45 batteries might cause corrosion and what happens when you remove batteries and don’t replace with NVRAM

9:25 removing speaker panel and why ground straps are important

9:55 indypins asks about lithium batteries and asks what they should be replaced with

10:40 Kyle removes the battery pack

10:55 TJ Beyer says the PPB is missing a transistor

11:20 using remote battery holders and where to mount them

12:45 indypins asks about ni-cad batteries and Kyle re-iterates that no batteries and NVRAM is better, but as long as you change them it’s probably okay.

13:40 some games have features that won’t work without batteries being present.

13:59 Netreamer gives us a tip on fuses and values

14:15 fuse clips and how to check them (pintip)

16:00 how to correctly power up a used game for the first time.

16:45 past owner hacks that need to be fixed (auto-launch)

17:24 Kyle comments on how the rails are “crunchy” and suggests greasing them

18:20 solid state flipper board and checking fuse clips

19:50 mitchell reeder asks about the function of the cylinder in the bottom cabinet of DE games

20:44 solid state flippers and explains why DE eventually went back to EOS switches

21:20 closer look at the auto-launch mechanism

22:45 Imoto will be back next week!

23:03 why manufacturer’s moved away from compressions springs and went to extension springs

24:00 Kyle tells us about original DE flipper links and suggests changing them for newer style links

25:46 what needs lubing

26:17 what grease to use to fix the “crunchiness”

27:30 what to check right before powering up.

28:30 PinScore DMD and the history of the smaller DMD

29:24 Kyle turns TMNT off and reconnects the coil power

30:14 Kyle explains GI strands (pintip)

32:00 the difference between GI and feature lamps

32:20 how to differentiate between GI strands

33:45 Kyle returns to the loose pop bumper coil and notices a missing screw

35:17 Kyle notices that the sewer upkicker plunger is very sticky and shows us how to lubricate the the pivot point of the mech with zoom spout oil

38:25 Kyle teaches us how important it is to be able to identify screws

41:02 Kyle shows off his hardware box and shows us the difference between a #6 and #8 screw.

42:45 Kyle explains the usage of T-nuts

43:45 Mitchell reeder asks how to remove an old T-nut

44:15 different sizes of screws and where they are used (pintip)

45:00 Steve suggests buying a fastener kit

47:20 Kyle greases the rails and gives us a closeup of the greased rail

48:20 Kyle lowers the playfield and rolls it over the grease

50:00 Kyle removes a hacked screw from the apron. 50:40 “leave everything nicer than it was before”.

51:40 ball service mech, removes the coil (pintip)

55:00 Kyle explains how he made his bent screwdriver

55:48 Kyle applies grease to a screwdriver then the pivot post

56:10 Kyle reinstalls kicker to the service assembly.

57:00 difference between extensions springs and compression spring

58:00 re-installing the ball trough kicker mech.

59:10 Mitchell asks about people using a shorter extension spring and Kyle explains that you shouldn’t have to do that if everything is clean.

1:00:10 NetReamer asks about striker ring on Data East machines.

1:01:15 Kyle gives advice about how to install flipper rubber (PinTip)

1:05:20 Kyle explains the wireform under the apron

1:06:23 Kyle replaces the plastic apron

1:07:24 playfield slide rails are short and it’s possible to pull the playfield off of them. (pintip)

1:08:35 Data East test system.

1:11:01 Rolling_wonder tells us that some EMs have a wireform in the backbox

1:11:45 TJ Beyer tells us that WMS system 11 and earlier have the same diagnostic switch setup as Data East

1:12:16 Kyle continues showing us the DE diagnostic system

1:13:00 flashers aren’t considered lamps but solenoids in the diagnostic menu.

1:13:36 Kyle shows us the ramp flaps and explains that they will need to be replaced due to kinking.

1:15:00 Kyle finds the Data East flasher test

1:16:03 Kyle points out that the DE CPU is very similar to System 11 CPU and explains what each board in the backbox is.

1:20:00 Kyle shows us that the auto-kicker is having issues and explains why it’s needing fixing.

1:21:35 Kyle slam tilts the game after putting two balls into sewer confuses the computer

1:25:29 Kyle finds a loose screw and reminds us that every pinball is broken, you just have to search the issue.

1:26:25 NetReamer gives us the DE part number for the striker ring.

1:27:10 Wrapping up.

In Honor of the Legendary Steve Epstein

by Imoto Arcade

We are all so heartbroken to hear the tragic news of Steve Epstein’s passing. He was such a beautiful soul that the entire pinball community cherished. He was a co-founder of all aspects of competitive pinball, and a fun, safe and inclusive pinball community advocate. Steve spent his entire life dedicated to growing pinball, and we will forever be grateful for him. Rest in peace, Steve.

His family created a memoir page for him. If you have memories of Steve, please consider posting your story there, so that we can all remember the amazing life he led, and celebrate his life together.

Pinball Profile also has a great interview with him where Steve talks about his life inspired by pinball:

Steve Epstein watching Roger Sharpe play pinball.
Roger Sharpe watching Steve Epstein play pinball.
Steve Epstein’s contagious smile, joking around with Daniel Spolar. (Project Pinball Charity Group)

PinTech LIVE – Episode 8 – How to Solder

by Imoto Arcade


Soldering Iron:

Solder 60/40 Spool:

Solder Sucker:

Flipper Rebuild Kits:

BFKIT88-1L2R – Flipper Rebuild Kit Bally 5/80-11/88 Triple Flipper

4008-01003-04 – Machine Screw 8-32 x 1/4″ p-ph-sems

A-3711-4 – Flipper crank Bally linear left

A-3711-5 – Flipper crank Bally linear right

S-496-217 – Plunger – Bally linear flipper

ASW-A20-34 – Switch – flipper EOS 3 blade w/lifter

A-613-127 – Coil stop – flipper Bally

C-649-53 – Flipper bushing Bally early

SP-100-363 – Spring – extension flipper return

20-8790-2 – Nyliner® 5/16 inch bearing 20A-8790-2 C-537-8

4705-00002-00 – Spring washer .50 x .875 inch

4323-01158-04 – Set screw 1/4-28 x 1/4 inch sh-kn-cp M-1369

ASW-A10-45 – Switch – flipper EOS – N.O. secondary

A-3994-5 – Flipper & shaft – Bally pre-1987 white


77-MPT – Magnetic bowl – 6 inch diameter stainless steel

77-TMP – Telescoping magnet stick

77-1398 – 1/4″ nut driver (nut driver set)

77-2829 – Screwdriver set – 8 piece magnetic tip

77-PL5 Pliers and Cutters Set – 5 Piece

#P-6264-134 Flipper Base Plate – Linear Flipper

AQ-26-600_34-45 COIL FLIPPER

Timecode Notes:

4:35 Kyle tells us about soldering and practice!

5:30 Kyle explains why a low wattage soldering iron is okay

6:00 Kyle shows off the tools he’ll be using in this episode

7:13 Kyle goes over soldering basics, teaches us about flux

7:30 Kyle cleans the tip of the soldering iron (PinTip)

9:46 Imoto asks about safety equipment

10:00 Kyle gives a tip about using needle nose pliers or “third-hands” to keep from touching hot parts and reminds us that solder smoke is bad for you!

11:30 Kyle reminds us to make sure that we wash our hands after soldering, lead is poisonous.

12:28 Kyle recommends 20 gauge solder at 2-½% flux

14:10 mgmstudio suggests using a small desk fan to blow away smoke

14:50 Kyle shows us how to desolder a wire from a coil and the difference between shiny, fresh solder and dull, old solder (PinTip)

16:10 Kyle explains what “tinning” a wire means (PinTip)

18:50 Kyle explains solder suckers

19:31 Kyle gets ready to solder the wire to the coil, reminds us to practice!

21:30 Kyle solders the wire to the coil

23:50 Kyle begins de-soldering the connections from the old coil

24:00 Kyle cleans the soldering tip again

25:45 Kyle talks about surface area and heat dispersal.

27:00 Kyle talks about oxidation

28:30 Do you need a high power soldering iron?

29:00 Kyle gives examples of when you might need more heat, and tells us his iron is currently set to 410 C. Also explains that too much heat is not a good thing in many situations.

30:39 How to Solder Comic:

35:00 Kyle shows off the rebuilt flipper unit reference to EP007:…

36:15 Kyle grabs a rag to catch any falling solder

37:00 Kyle says he uses solder to tin his tip and says he doesn’t like using sponges to clean his tip.

38:35 Kyle desolders wire from switch and explains what the vinyl tubing on wires is for.

39:20 Imoto asks why we flipped the coil and Kyle tells us about vibration from coil stop and diode failure.

39:56 Kyle reminds us not to touch the iron to anything other than what we’re trying to heat up, watch out for wires.

40:20 Kyle solders the wire to the new switch

41:30 Kyle reminds us that dripping solder can cause problems

41:45 Kyle uses needle nose pliers to hold wire while soldering

42:30 Kyle slides vinyl tubing over the connection and suggests that it should be replaced if not present.

43:00 next wire removed and tells us about oxidized wires and ways to fix them.

45:55 Kyle shows that the EOS switch is now hooked and demonstrates its use

46:30 Kyle explains the use of the other side of the switch stack

46:56 Kyle desolders the last wire from the old switch

47:19 Kyle solders the coil wire using needle nose pliers to hold the wire 48:19 magic_ditto asks why Kyle has the playfield all the way up and not in the service position

49:30 Imoto asks what to do if you don’t have enough wire length, Kyle says you can extend the harness or don’t flip the coil around.

50:00 Use heat-shrink to extend short wires.

51:00 Kyle solders ground to switch then checks his adjustment

51:40 Kyle reminds us that he’s going to use heat shrink on the EOS actuator and why that’s important. (Pintip)

54:20 NetReamer’s tip about holding wire in place while solder is cooling. 54:50 Kyle examines switch adjustment

55:30 Kyle explains switch swipe and why it’s good (switch self-cleaning). 56:20 Kyle shows us the upper flipper and gets his tools.

57:00 Kyle begins upper flipper removal. (speed-run rebuild :))

58:50 Kyle removes crank and begins removing coil stop

1:00:00 Kyle removes the shaft and cleans dust from the flipper assembly.

1:00:20 Kyle removes Nyliner from the shaft and shows us the common wear on linear flipper cranks.

1:02:26 Kyle removes coil sleeve

1:02:50 Kyle replaces Nyliner

1:04:20 Kyle removes and replaces flipper bushing

1:05:18 Kyle explains that the flipper bushing screws are temperamental and shows us the correct way to align the threads (pintip)

1:06:00 Kyle gets new parts together and begins to reinstall coil

1:06:29 Kyle replaces coil sleeve and Imoto reminds us why he flipped the coil

1:06:56 Kyle replaces coil stop

1:07:00 Kyle replaces wavy washer and explains its function

1:08:41 Kyle pushes on coil stop to get coil tight while tightening the coil stop screws

1:10:18 Kyle gives us a view of the crank and demonstrates the play in the cranks and why it’s important to have.

1:10:55 Kyle checks flipper orientation and tightens the set screw.

1:19:00 EM Pinball Online Repair Clinic LINK…

1:24:45 how to make a Gottlieb System 1 free play? Kyle suggests setting a very low replay value or buying an aftermarket CPU. Or adding a credit button.

There are many ways to subscribe and receive notifications on when we go live. For your preference:

Happy Soldering and Flipping, Everyone!!!