It appears your browser does not support or is currently blocking JavaScript. Some site features may not function. Please enable or allow JavaScript for marcospecialties.com for the best experience.

Coil - flipper blue

#FL-11629
3 terminal, dual winding replacement flipper coil for the following Williams / Bally games:


  • FISH TALES
  • FLINTSTONES (3 required)
  • INDIANA JONES (Ref: FL-11629 lower flippers)(Ref: FL-15411 upper)
  • GETAWAY (FL-11629 lower flippers)(FL-11630 upper)
  • BLACK ROSE
  • WHITEWATER
  • JUDGE DREDD (Ref:FL-11629 / 3 required)
  • STAR TREK THE NEXT GENERATION (3 required)
  • POPEYE SAVES THE EARTH (Ref: FL-11722 uppers)
  • DEMOLITION MAN (Ref: FL-11630)
  • WORLD CUP SOCCER
  • THE SHADOW
  • DIRTY HARRY (3 required)
  • THEATRE OF MAGIC
  • NO FEAR (3 required)
  • INDIANAPOLIS 500 (3 required)
  • JOHNNY MNEMONIC (FL-11753 uppers)
  • CONGO (FL-11630 upper)
  • ATTACK FROM MARS
  • SCRAED STIFF
  • TALES OF THE ARABIAN NIGHTS (FL-11753 upper)
  • JUNKYARD
  • MEDIEVAL MADNESS
  • NO GOOD GOFERS (FL-11630 upper)
  • MONSTER BASH

    Williams / Bally pinball machines flippers are designed for a balance of power based on the layout of a given game. Always use the specified coil number for your machine. Always install a flipper rebuild kit before changing coils. The factory recommends a complete flipper rebuild every 500,000 cycles or flips.

    But if you must adjust flipper strength, here is a list of coil numbers and their relative strength going from weakest to strongest:


  • FL-11753 Yellow - Used with short flippers and close shots
  • FL-11722 Green - Used for close shots near drop targets
  • FL-11630 Red - The standard, most commonly used coil
  • FL-15411 Orange - Used for long playfield shots
  • FL-11629 Blue - Used for long shots and high ramps




    All coils include new sleeves (coil tubing) where applicable.
  • 8.55 oz

    $12.95

    In Stock